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Max Payne 3 Console Commands [UPDATED]



When you start the game, use the -developer command line. Then, during gameplay, press F12 to bring up the console. Once it's there, type the following commands to get their corresponding effects:god: God Modemortal: Turn off God Modegetallweapons: Get all weaponsgetinfiniteammo: Get infinite ammonoclip: No Clipping Modenoclip_off: Turn off No Clipping Modegetbullettime: Enable more bullet time coder: Debug Modeshowfps: Display current framerate




Max Payne 3 Console Commands



Start the game with the "-developerkeys" command line parameter. To do this go under the properties of your Max Payne desktop icon (right click on the Max Payne icon, then select "Properties"), then change the entry for the program to "Target: "C:\Program Files\Max Payne\maxpayne.exe" -developerkeys" or something similar. While playing the game, press [F11] to display the statistics screen, then Press [Page Up] or [Page Down] to cycle through the character models.


Start the game with the "-developer" command line parameter. To do this go under the properties of your Max Payne desktop icon (right click on the Max Payne icon, then select "Properties"), then change the entry for the program to "Target: "C:\Program Files\Max Payne\maxpayne.exe" -developer" or something similar. While playing the game, press [F12] to display the console window, then enter "maxpayne_gamemode->gm_sendendofgamemessages( );" to view a secret game ending message.


Start the game with the "-developer" command line parameter. To do this go under the properties of your Max Payne desktop icon (right click on the Max Payne icon, then select "Properties"), then change the entry for the program to "Target: "C:\Program Files\Max Payne\maxpayne.exe" -developer" or something similar. While playing the game, press [F12] to display the console window, then enter one of the following codes to activate the corresponding cheat function:


Start the game with the "-developerkeys" command line parameter. To do this go under the properties of your Max Payne desktop icon (right click on the Max Payne icon, then select "Properties"), then change the entry for the program to "Target: "C:\Program Files\Max Payne\maxpayne.exe" -developerkeys" or something similar. While playing the game, press [F12] to display the console window, then enter one of the following codes to activate the corresponding cheat function:


At this time, I don't know how to bind that function to a key. This will reset with each load. However, once you enter it, just go back into the console and press up. It will keep a history of the previously typed commands.


Output: This option determines the way in which in-game audio is processed. Note that the PC version of Max Payne 3 uses much lower compression rates on the audio than the console versions, which means the audio is of higher quality.


Texture Quality: Textures cover the surface of every object in the game world. You can control the level of detail of these textures using the Texture Quality setting, with the available options being Normal, High and Very High. The higher the setting, the clearer and more defined surfaces will look, at the cost of Video Memory. In fact one of the reasons why Max Payne 3 requires over 30GB of disk space, and why Texture Quality can consume so much Video Memory, is precisely because of the high resolution textures included in the PC version, which are four times the size of those used on the console versions of the game.


-width [pixels] -height [pixels] - These two commands force a custom resolution as specified by the pixel width and height you enter. For example, -width 1680 -height 1050 will force the game to use a 1680x1050 resolution. You may need to turn Fullscreen mode off for your custom resolution to display properly. You may also need to use the -aspectratio command or in-game setting to force the closest correct ratio if the game image appears distorted.


The full list of known commands is shown below. Where a numerical value is required, it is typically in the form of 0=lowest setting. For example, the -Tessellation 0 command will force the Tessellation graphics setting to Off; -Tessellation 1 will set it to Normal; -Tessellation 2 will set it to High; and -Tessellation 3 sets it to Very High. Since the majority of these settings can be fully adjusted within the game, and the most important of them have already been described above, the commands below will not be covered in detail.


If you find that a command doesn't appear to be applying properly, make doubly sure that you are using the proper form: there must be a - directly in front of the command name with no spaces between them; the command must then be followed by a single space and then any value to be assigned to the command; and the command must also be separated from any other commands by a single space.


Max Payne 3's settings allow for a great deal of flexibility when it comes to image quality and performance. At lower settings, such as when using DirectX 9 and thus disabling MSAA, Tessellation and Ambient Occlusion, you will still more than match the image quality your console-bound friends are seeing in their versions of the game. Add a more powerful GPU with a bit more VRAM and a quad-core CPU into the mix, and you will experience graphics that shame the consoles and demonstrate why the PC is far and away the best gaming platform available at the moment.


Tyler grew up in Silicon Valley during the rise of personal computers, playing games like Zork and Arkanoid on the early PCs his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call \"boomer shooters\" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League."}; var triggerHydrate = function() window.sliceComponents.authorBio.hydrate(data, componentContainer); var triggerScriptLoadThenHydrate = function() var script = document.createElement('script'); script.src = ' -8-2/authorBio.js'; script.async = true; script.id = 'vanilla-slice-authorBio-component-script'; script.onload = () => window.sliceComponents.authorBio = authorBio; triggerHydrate(); ; document.head.append(script); if (window.lazyObserveElement) window.lazyObserveElement(componentContainer, triggerScriptLoadThenHydrate); else triggerHydrate(); } }).catch(err => console.log('Hydration Script has failed for authorBio Slice', err)); }).catch(err => console.log('Externals script failed to load', err));Tyler WildeSocial Links NavigationExecutive EditorTyler grew up in Silicon Valley during the rise of personal computers, playing games like Zork and Arkanoid on the early PCs his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League. 350c69d7ab


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